BOSHLANG‘ICH TA’LIMDA GEYMIFIKATSIYA TEXNOLOGIYASI

Authors

  • Soliyeva Sayyora Hakimjonovna Namangan tumani 25-sonli umumiy o‘rta ta’lim maktabi boshlang‘ich sinf o‘qituvchisi Author

Keywords:

boshlang‘ich ta’lim, geymifikatsiya, o‘yin texnologiyalari, o‘quv motivatsiyasi, innovatsion yondashuv, raqamli ta’lim, interaktiv metodlar.

Abstract

Ushbu maqolada boshlang‘ich sinf darslarida geymifikatsiya (o‘yinlashtirish) elementlaridan foydalanishning pedagogik samaradorligi tahlil qilinadi. An’anaviy ta’lim metodlarini zamonaviy o‘yin mexanizmlari bilan integratsiya qilish orqali o‘quvchilarning motivatsiyasini shakllantirish masalalari yoritilgan.

References

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2. Ziyomuhammedov, B. (2001). Pedagogik mahorat. Toshkent: TDPU.

3. Kapp, K. M. (2012). The gamification of learning and instruction: game-based methods and strategies for training and education. John Wiley & Sons.

4. Werbach, K., & Hunter, D. (2020). For the win, revised and updated edition: The power of gamification and game thinking in business, education, government, and social impact. In For the Win, Revised and Updated Edition. University of Pennsylvania Press.

5. Baxtiyorovna, O. M. (2026). BOSHLANG‘ICH SINF O‘QUVCHILARIDA SAVODXONLIKNI OSHIRISHNING SAMARALI METODLARI. Modern education and development, 44(2), 356-368.

6. Ricoy, M. C., Sánchez-Martínez, C., Sáez-López, J. M., & Quicios García, M. D. P. (2025). Gamification in primary education. Technology, Pedagogy and Education, 1-21.

7. Fiuza-Fernández, A., Lomba-Portela, L., Soto-Carballo, J., & Pino-Juste, M. R. (2022). Study of the knowledge about gamification of degree in primary education students. Plos one, 17(3), e0263107.

Published

2026-04-24